CBT_project/imaging/orientation.py

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2026-04-10 05:25:27 +00:00
import numpy as np
import SimpleITK as sitk
from scipy.ndimage import center_of_mass, rotate
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import matplotlib.pyplot as plt
def _best_vertical_split(mask2d):
"""
binary 2D 陣列最後一軸 = x找讓 mask 與其鏡射重疊最大的垂直線 x = t
c[s] = Σ_u A[u]·A[s-u] 是每列自卷積批次 FFT 一次算出所有 s
回傳 (score, s_best)s = 2·tt 可能為半整數
"""
n = mask2d.shape[-1]
flat = np.asarray(mask2d).reshape(-1, n)
rows = flat[flat.max(axis=1) > 0]
if rows.size == 0:
return 0.0, 0
L = 1 << (2 * n - 1).bit_length()
padded = np.zeros((rows.shape[0], L), dtype=np.float32)
padded[:, :n] = rows.astype(np.float32)
F = np.fft.rfft(padded, axis=1)
conv = np.fft.irfft(F * F, axis=1)[:, :2 * n - 1]
score = np.clip(conv.sum(axis=0), 0, None)
s_best = int(np.argmax(score))
return float(score[s_best]), s_best
def best_symmetry_axis_angle(proj, coarse_step=10.0, fine_step=1.0):
"""
2D binary 投影axis0=row y, axis1=col x的左右鏡稱軸搜尋
將影像旋轉 θ 鏡稱軸變成垂直線col = const _best_vertical_split 評分
粗搜 0..180°coarse_step再在 winner 附近細搜fine_step
回傳 (theta_deg, score, s_best)
"""
base = (np.asarray(proj) > 0).astype(np.float32)
best_th, best, best_s = 0.0, -1.0, 0
for th in np.arange(0.0, 180.0, coarse_step):
sc, s = _best_vertical_split(rotate(base, th, reshape=False, order=0) > 0.5)
if sc > best:
best_th, best, best_s = float(th), sc, s
for th in np.arange(best_th - coarse_step, best_th + coarse_step, fine_step):
th2 = float(th) % 180.0
sc, s = _best_vertical_split(rotate(base, th2, reshape=False, order=0) > 0.5)
if sc > best:
best_th, best, best_s = th2, sc, s
return best_th, best, best_s
def _mirror_hit_count(X, Y, Z, n, d, m, sz, sy, sx):
"""每個骨 voxel 對平面 n·p=d 鏡射後四捨五入到最近 voxel回傳命中骨 voxel 的數量"""
nx, ny, nz = n
dist = X * nx + Y * ny + Z * nz - d
rx = (X - 2.0 * dist * nx).round().astype(np.int32)
ry = (Y - 2.0 * dist * ny).round().astype(np.int32)
rz = (Z - 2.0 * dist * nz).round().astype(np.int32)
ok = (rx >= 0) & (rx < sx) & (ry >= 0) & (ry < sy) & (rz >= 0) & (rz < sz)
if not ok.any():
return 0
return int(m[rz[ok], ry[ok], rx[ok]].sum())
def best_symmetry_plane(mask_zyx, phi_max=45.0, subsample=7,
coarse_step=7.5, fine_step=1.0):
"""
3D bone mask (z, y, x) 的最佳鏡稱面一般平面方程 a·x + b·y + c·z = d
voxel index 座標(a,b,c) 為單位法線方向任意不限制平行 YZ
每個 bone voxel 鏡射後四捨五入到最近 voxel 的命中率為分數
參數化 n = R_y(phi)·R_z(theta)·(1,0,0)
theta : 法線在 axial (x,y) 平面內的旋轉
phi : 法線出平面的傾斜限制在 [-phi_max, +phi_max] 以確保仍切分左右
搜尋theta 2D axial 投影粗定位 3D 三段式微細
/細階段用等距子樣 voxel 加速
回傳 dict
plane : (a, b, c, d) -> a*x + b*y + c*z = d
normal : (a, b, c)
offset : d
theta_deg / phi_deg : 法線參數
ratio : 鏡射命中率0..1
u, v : 平面內兩個正交方向供繪製用
"""
m = np.asarray(mask_zyx) > 0
sz, sy, sx = m.shape
zz, yy, xx = np.nonzero(m)
if xx.size < 100:
n = np.array([1.0, 0.0, 0.0])
d = (sx - 1) / 2.0
return {'plane': (1.0, 0.0, 0.0, float(d)), 'normal': (1.0, 0.0, 0.0),
'offset': float(d), 'theta_deg': 0.0, 'phi_deg': 0.0,
'ratio': 1.0, 'u': (0.0, 1.0, 0.0), 'v': (0.0, 0.0, 1.0)}
xf = xx.astype(np.float32)
yf = yy.astype(np.float32)
zf = zz.astype(np.float32)
N = xf.size
c0 = np.array([(sx - 1) / 2.0, (sy - 1) / 2.0, (sz - 1) / 2.0])
Xs, Ys, Zs = xf[::subsample], yf[::subsample], zf[::subsample]
def n_of(theta_deg, phi_deg):
t = np.deg2rad(theta_deg)
p = np.deg2rad(phi_deg)
return np.array([np.cos(t) * np.cos(p), np.sin(t), -np.cos(t) * np.sin(p)])
# theta 初值2D axial 投影搜尋(垂直面情形)
proj = m.max(axis=0)
theta0 = best_symmetry_axis_angle(proj.astype(np.float32))[0] if proj.sum() >= 10 else 0.0
best = None
def consider(theta, phi, d, full=False):
nonlocal best
n = n_of(theta, phi)
X, Y, Z = (xf, yf, zf) if full else (Xs, Ys, Zs)
s = _mirror_hit_count(X, Y, Z, n, d, m, sz, sy, sx)
if best is None or s > best['score']:
best = {'score': s, 'theta': float(theta), 'phi': float(phi), 'd': float(d)}
# stage 1粗搜尋子樣
for th in np.arange(theta0 - coarse_step * 2, theta0 + coarse_step * 2 + 1e-9, coarse_step):
for ph in np.arange(-phi_max, phi_max + 1e-9, coarse_step):
n = n_of(th, ph)
d0 = float(n @ c0)
for dd in (-10.0, 0.0, 10.0):
consider(th, ph, d0 + dd)
# stage 2細搜尋子樣
for th in np.arange(best['theta'] - 2 * fine_step * 2, best['theta'] + 2 * fine_step * 2 + 1e-9, fine_step):
for ph in np.arange(best['phi'] - 2 * fine_step * 2, best['phi'] + 2 * fine_step * 2 + 1e-9, fine_step):
for dd in (-3.0, -1.0, 0.0, 1.0, 3.0):
consider(th, ph, best['d'] + dd)
# stage 3微細搜尋全分辨率
for th in np.arange(best['theta'] - fine_step, best['theta'] + fine_step + 1e-9, fine_step / 2):
for ph in np.arange(best['phi'] - fine_step, best['phi'] + fine_step + 1e-9, fine_step / 2):
for dd in (-1.0, -0.5, 0.0, 0.5, 1.0):
consider(th, ph, best['d'] + dd, full=True)
# stage 4d 微調(全分辨率)
b = best
for dd in np.arange(-1.0, 1.0 + 1e-9, 0.25):
consider(b['theta'], b['phi'], b['d'] + dd, full=True)
n = n_of(best['theta'], best['phi'])
theta = best['theta']
d = best['d']
if theta > 90.0 or theta < -90.0: # 正規化到 (-90, 90],法線翻轉時 d 取反
theta -= 180.0
n = -n
d = -d
ratio = _mirror_hit_count(xf, yf, zf, n, d, m, sz, sy, sx) / N
u = np.cross(n, [0.0, 0.0, 1.0])
if np.linalg.norm(u) < 0.1:
u = np.cross(n, [1.0, 0.0, 0.0])
u = u / np.linalg.norm(u)
v = np.cross(n, u)
return {
'plane': (float(n[0]), float(n[1]), float(n[2]), float(d)),
'normal': (float(n[0]), float(n[1]), float(n[2])),
'offset': float(d),
'theta_deg': float(theta),
'phi_deg': float(best['phi']),
'ratio': float(ratio),
'u': (float(u[0]), float(u[1]), float(u[2])),
'v': (float(v[0]), float(v[1]), float(v[2])),
}
def segment_spinous_process(mask_zyx, sym, band_frac=0.06, min_band=6.0,
min_mass_frac=0.05):
"""
best_symmetry_plane 的結果 sym 3D bone mask (z, y, x) 切出棘突
棘突是中線後側構造利用鏡稱面 a·x+b·y+c·z=d 定義
1) 中線帶 voxel 到平面的有號距離 |s| <= w
w = max(min_band, band_frac * s 全寬)
2) 前後方向平面內兩軸 (u, v) |y| 分量大者
正規化成 +AP = 後側本資料系 y 往前遞增後側 = y 小側
3) 中線帶的 AP 分佈呈兩大叢椎體在前椎弓/棘突在後
以兩叢間的 AP 谷底為界AP >= 谷底 的中線帶 voxel = 棘突含中線椎弓
無明顯谷底如骨橋fallback 取中線帶後側 15%
回傳 (sp_mask (z,y,x) bool, ap_thresh, info dict)
資料過少時 sp_mask = Noneinfo['mode'] 說明原因
"""
m = np.asarray(mask_zyx) > 0
zz, yy, xx = np.nonzero(m)
info = {'n_bone': int(zz.size), 'n_sp': 0, 'ap_thresh': None,
'band_w': None, 'mode': 'empty'}
if zz.size < 50:
return None, None, info
a, b, c, d = sym['plane']
X = xx.astype(np.float64)
Y = yy.astype(np.float64)
Z = zz.astype(np.float64)
s = X * a + Y * b + Z * c - d
u = np.array(sym['u'])
v = np.array(sym['v'])
u_ap = u if abs(u[1]) >= abs(v[1]) else v
if u_ap[1] > 0:
u_ap = -u_ap # +AP = 後側y 小側)
w = max(float(min_band), float(band_frac) * float(s.max() - s.min()))
mid = np.abs(s) <= w
ap = X * u_ap[0] + Y * u_ap[1] + Z * u_ap[2]
aps = ap[mid]
info['band_w'] = float(w)
if aps.size < 50:
info['mode'] = 'too_few_midline'
return None, None, info
lo = int(np.floor(aps.min()))
hi = int(np.ceil(aps.max()))
th = None
mode = 'fallback'
if hi - lo >= 10:
hist, edges = np.histogram(aps, bins=range(lo, hi + 1))
csum = np.concatenate([[0], np.cumsum(hist)])
total = csum[-1]
peak = hist.max()
best_i, best_score = None, -1.0
for i in range(len(hist)):
if hist[i] >= 0.05 * peak:
continue
if csum[i] < min_mass_frac * total or (total - csum[i + 1]) < min_mass_frac * total:
continue
score = min(csum[i], total - csum[i + 1])
if score > best_score:
best_score, best_i = score, i
if best_i is not None:
th = float(0.5 * (edges[best_i] + edges[best_i + 1]))
mode = 'gap'
if th is None:
th = float(np.quantile(aps, 0.85))
sp_mask = np.zeros(m.shape, dtype=bool)
sel = mid & (ap >= th)
sp_mask[zz[sel], yy[sel], xx[sel]] = True
info.update(n_sp=int(sel.sum()), ap_thresh=th, mode=mode)
return sp_mask, th, info
def best_upper_endplate_plane(mask_zyx, angle_max=45.0, thresh=3.0,
n_iter=500, seed=42):
"""
3D bone mask (z, y, x) 的最佳上終板近似平面 a·x + b·y + c·z = d
voxel index 座標(a,b,c) 為朝上的單位法線
1) 每個 (y, x) 欄位取最上方 bone voxel 作為頂面點僅前側半邊
y >= COM_y避開後方元素 2D superior endplate 定義一致
2) RANSAC 三點擬平面法線限制在與 +z angle_max°
計數 ±thresh voxel 內的頂面點為 inlier inlier 最多者
3) SVD 最小二乘微調
回傳 dict資料不足時回傳 None
plane : (a, b, c, d)
normal / offset
tilt_deg : 法線與 +z 軸的夾角上終板傾斜
inlier_ratio : 頂面點落在平面 ±thresh 的比例
n_points / n_inliers
u, v : 平面內正交方向供繪製用
"""
m = np.asarray(mask_zyx) > 0
nz, ny, nx = m.shape
idx = np.where(m, np.arange(nz)[:, None, None], -1)
ztop = idx.max(axis=0) # (y, x) 每欄最上 z
y_split = int(round(center_of_mass(m)[1])) if m.sum() else 0
# ztop 是 (y, x):條件作用在 y 軸axis 0
sel = (ztop >= 0) & (np.arange(ny)[:, None] >= y_split)
yy, xx = np.where(sel)
if xx.size < 8:
return None
P = np.stack((xx, yy, ztop[yy, xx]), axis=1).astype(np.float64)
n = P.shape[0]
rng = np.random.default_rng(seed)
cos_min = np.cos(np.deg2rad(angle_max))
best_cnt, best_nv, best_d = -1, None, 0.0
for _ in range(n_iter):
i, j, k = rng.choice(n, 3, replace=False)
cr = np.cross(P[j] - P[i], P[k] - P[i])
ln = np.linalg.norm(cr)
if ln < 1e-6:
continue
nv = cr / ln
if nv[2] < 0:
nv = -nv
if nv[2] < cos_min: # 法線必須朝上
continue
d = float(nv @ P[i])
cnt = int(np.count_nonzero(np.abs(P @ nv - d) <= thresh))
if cnt > best_cnt:
best_cnt, best_nv, best_d = cnt, nv, d
if best_nv is None:
return None
# SVD 微調
inl = P[np.abs(P @ best_nv - best_d) <= thresh]
if inl.shape[0] < 3:
return None
mean = inl.mean(axis=0)
_, _, Vt = np.linalg.svd(inl - mean, full_matrices=False)
nv = Vt[2]
if nv[2] < 0:
nv = -nv
d = float(nv @ mean)
dist = np.abs(P @ nv - d)
inl = P[dist <= thresh]
u = np.cross(nv, [1.0, 0.0, 0.0])
u = u / np.linalg.norm(u)
v = np.cross(nv, u)
return {
'plane': (float(nv[0]), float(nv[1]), float(nv[2]), d),
'normal': (float(nv[0]), float(nv[1]), float(nv[2])),
'offset': d,
'tilt_deg': float(np.degrees(np.arccos(np.clip(nv[2], -1.0, 1.0)))),
'inlier_ratio': float(inl.shape[0] / n),
'n_points': int(n),
'n_inliers': int(inl.shape[0]),
'u': (float(u[0]), float(u[1]), float(u[2])),
'v': (float(v[0]), float(v[1]), float(v[2])),
}
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def azimuth_rotation(image, show_plt=False, save_plt=False, output_path=None):
img = sitk.ReadImage(image, sitk.sitkUInt8)
arr_zyx = sitk.GetArrayFromImage(img) # (z, y, x)
max_proj = np.max(arr_zyx, axis=0) # -> (y, x)
binary_proj = (max_proj > 0).astype(np.uint8)
ys, xs = np.where(binary_proj > 0)
if len(xs) < 10:
raise ValueError("Not enough foreground points")
# 2) centroid ←←← 這裡一定會定義 cx, cy
cy = ys.mean()
cx = xs.mean()
centroid = np.array([cy, cx])
cy = ys.mean()
cx = xs.mean()
centroid = np.array([cy, cx])
y_min = ys.min()
top_row_mask = (ys == y_min)
xs_top_row = xs[top_row_mask]
# 取這一排的中位數或平均值
x_center = int(np.median(xs_top_row)) # 或用 np.mean()
top_point = (y_min, x_center)
# print(f"最上排中心點: {top_point}")
# 計算從 top_point 到 centroid 的向量
dy = cy - y_min # y 方向的變化
dx = cx - x_center # x 方向的變化
# 計算與 y 軸的夾角
# 注意:影像座標系中 y 軸向下,所以要特別處理
angle_rad = np.arctan2(dx, dy) # 弧度
angle_deg = np.degrees(angle_rad) # 轉成角度
if show_plt:
fig = plt.figure(figsize=(12, 12))
# 視覺化時加上角度資訊
plt.imshow(binary_proj, cmap='gray')
plt.scatter(x_center, y_min, c='red', s=60, label='Top')
plt.scatter(cx, cy, c='yellow', s=60, label='Centroid')
plt.plot([x_center, cx], [y_min, cy], 'c-', lw=2,
label=f'Angle with y-axis: {angle_deg:.1f}°')
# 中矢狀面:最佳鏡稱面 a·x + b·y + c·z = d法線方向任意不平行 YZ 面)
# 畫該平面在體積中央 z 切片上的截線
sym3 = best_symmetry_plane(arr_zyx)
a3, b3, c3, d3 = sym3['plane']
zc_ = (arr_zyx.shape[0] - 1) / 2.0
rhs_ = d3 - c3 * zc_ # a*x + b*y = rhs
n2d = np.hypot(a3, b3)
x0_ = a3 * rhs_ / (n2d * n2d)
y0_ = b3 * rhs_ / (n2d * n2d)
u2_ = np.array([b3, -a3]) / n2d
tfg_ = (xs - x0_) * u2_[0] + (ys - y0_) * u2_[1]
L_ = float(np.abs(tfg_).max())
plt.plot([x0_ - L_ * u2_[0], x0_ + L_ * u2_[0]],
[y0_ - L_ * u2_[1], y0_ + L_ * u2_[1]],
color='magenta', lw=2, linestyle='--',
label=f'Mirror plane: {a3:+.2f}x {b3:+.2f}y {c3:+.2f}z = {d3:.1f}')
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plt.legend()
plt.title("Top point + centroid-directed line")
plt.axis("off")
if save_plt:
if output_path is None:
output_path = "azimuth_rotation.png"
fig.savefig(output_path, dpi=200, bbox_inches="tight")
plt.show()
plt.close(fig)
return angle_deg
def split_spine_anterior_posterior(image_path, center_mode='com'):
"""
sagittal view 沿著 y 前後方向將脊椎切成前半部和後半部
Parameters:
image_path (str): 影像路徑
center_mode (str): 'com' 使用質心的 y 座標'image' 使用圖片中心的 y 座標
Returns:
anterior, posterior: 前半部和後半部的 binary mask
"""
# Sagittal projection: 沿著 x 軸投影 -> (z, y)
img = sitk.ReadImage(image_path, sitk.sitkUInt8)
arr_zyx = sitk.GetArrayFromImage(img)
# Sagittal projection
max_proj_sagittal = np.max(arr_zyx, axis=2)
binary_proj = (max_proj_sagittal > 0).astype(np.uint8)
# 決定切割的 y 座標
if center_mode == 'com':
cz, cy = center_of_mass(binary_proj)
split_y = int(round(cy))
label = f'Center of Mass (y={split_y})'
elif center_mode == 'image':
split_y = binary_proj.shape[1] // 2
label = f'Image Center (y={split_y})'
# 檢查是否為數字,且範圍在 0 到 1 之間 (不含邊界)
elif isinstance(center_mode, (int, float)) and 0 < center_mode < 1:
ys = np.where(binary_proj > 0)[1]
if ys.size == 0: # 額外保險:如果投影是空的
split_y = binary_proj.shape[1] // 2
else:
y_min, y_max = ys.min(), ys.max()
split_y = int(round(y_min + center_mode * (y_max - y_min)))
label = f'Custom Ratio {center_mode} (y={split_y})'
else:
raise ValueError("center_mode 必須是 'com''image' 或介於 0 到 1 之間的浮點數 (例如 0.8)")
# 切割anterior (y < split_y) 和 posterior (y >= split_y)
anterior = binary_proj.copy()
posterior = binary_proj.copy()
anterior[:, :split_y] = 0 # 保留spine前半部(image後半部)y >= split_y
posterior[:, split_y:] = 0 # 保留spine後半部(image前半部)y < split_y
return anterior, posterior, binary_proj
def analyze_vertebral_tilt_contour(image_path, edge_type='superior', show_plot=False, debug=False, save_plt=False, output_path=None):
"""
通過椎體前緣輪廓分析傾斜可選上或下終板
Parameters:
edge_type: 'superior' 上終板, 'inferior' 下終板, 'both' 兩者都分析
"""
# 切割出 anterior 部分
anterior, posterior, binary_proj = split_spine_anterior_posterior(image_path, center_mode='com')
zs, ys = np.where(anterior > 0)
if len(zs) == 0:
return None
from sklearn.linear_model import RANSACRegressor
results = {}
# === 根據 edge_type 決定要分析哪些邊 ===
edges_to_analyze = []
if edge_type == 'superior' or edge_type == 'both':
edges_to_analyze.append('superior')
if edge_type == 'inferior' or edge_type == 'both':
edges_to_analyze.append('inferior')
all_edge_points = {}
all_inliers = {}
all_outliers = {}
all_slopes = {}
all_intercepts = {}
all_angles = {}
for edge in edges_to_analyze:
# 對每個 y找對應的邊緣點
edge_points = []
unique_ys = np.unique(ys)
for y in unique_ys:
z_at_y = zs[ys == y]
if edge == 'superior':
z_edge = z_at_y.max() # 最上面的點z 最小)
else: # inferior
z_edge = z_at_y.min() # 最下面的點z 最大)
edge_points.append([y, z_edge])
edge_points = np.array(edge_points)
all_edge_points[edge] = edge_points
if len(edge_points) < 10:
continue
# RANSAC 擬合
X = edge_points[:, 0].reshape(-1, 1)
y_data = edge_points[:, 1]
ransac = RANSACRegressor(
residual_threshold=5.0,
random_state=42
)
ransac.fit(X, y_data)
inlier_mask = ransac.inlier_mask_
outlier_mask = ~inlier_mask
edge_points_inliers = edge_points[inlier_mask]
edge_points_outliers = edge_points[outlier_mask]
all_inliers[edge] = edge_points_inliers
all_outliers[edge] = edge_points_outliers
# 獲取擬合結果
slope = ransac.estimator_.coef_[0]
intercept = ransac.estimator_.intercept_
all_slopes[edge] = slope
all_intercepts[edge] = intercept
# 計算 R²
y_pred = ransac.predict(edge_points_inliers[:, 0].reshape(-1, 1))
ss_res = np.sum((edge_points_inliers[:, 1] - y_pred) ** 2)
ss_tot = np.sum((edge_points_inliers[:, 1] - np.mean(edge_points_inliers[:, 1])) ** 2)
r_squared = 1 - (ss_res / ss_tot) if ss_tot > 0 else 0
# 計算傾斜角度
tilt_angle = np.degrees(np.arctan(slope))
all_angles[edge] = tilt_angle
if debug:
print(f"\n=== {edge.upper()} ENDPLATE ===")
print(f"Total points: {len(edge_points)}")
print(f"Inliers: {len(edge_points_inliers)}")
print(f"Outliers: {len(edge_points_outliers)}")
print(f"{edge.capitalize()} 終板傾斜角度: {tilt_angle:.2f}°")
print(f"斜率: {slope:.4f}, R²: {r_squared:.4f}")
results[edge] = {
'tilt_angle_deg': tilt_angle,
'slope': slope,
'intercept': intercept,
'r_squared': r_squared,
'n_inliers': len(edge_points_inliers),
'n_outliers': len(edge_points_outliers)
}
# Visualization
if show_plot:
n_edges = len(edges_to_analyze)
fig, axes = plt.subplots(n_edges, 2, figsize=(16, 6*n_edges))
if n_edges == 1:
axes = axes.reshape(1, -1)
colors = {'superior': 'red', 'inferior': 'cyan'}
for idx, edge in enumerate(edges_to_analyze):
edge_points = all_edge_points[edge]
edge_points_inliers = all_inliers[edge]
edge_points_outliers = all_outliers[edge]
slope = all_slopes[edge]
intercept = all_intercepts[edge]
tilt_angle = all_angles[edge]
color = colors[edge]
# 左圖scatter plot
ax_left = axes[idx, 0]
if len(edge_points_outliers) > 0:
ax_left.scatter(edge_points_outliers[:, 0], edge_points_outliers[:, 1],
c='lightcoral', s=30, alpha=0.6, marker='x',
label=f'Outliers ({len(edge_points_outliers)})', zorder=3)
ax_left.scatter(edge_points_inliers[:, 0], edge_points_inliers[:, 1],
c=color, s=20, alpha=0.7,
label=f'Inliers ({len(edge_points_inliers)})', zorder=4)
# 擬合線
y_line = np.array([edge_points[:, 0].min(), edge_points[:, 0].max()])
z_line = slope * y_line + intercept
ax_left.plot(y_line, z_line, 'lime', linewidth=3,
label=f'Angle: {tilt_angle:.1f}°\nR²: {results[edge]["r_squared"]:.3f}',
zorder=5)
ax_left.set_xlabel('y')
ax_left.set_ylabel('z')
ax_left.set_title(f'{edge.capitalize()} Endplate Analysis\nTilt: {tilt_angle:.1f}°')
ax_left.invert_yaxis()
ax_left.legend()
ax_left.grid(True, alpha=0.3)
# 右圖:原始影像
ax_right = axes[idx, 1]
ax_right.imshow(anterior, cmap='gray', aspect='equal')
if len(edge_points_outliers) > 0:
ax_right.scatter(edge_points_outliers[:, 0], edge_points_outliers[:, 1],
c='red', s=40, alpha=0.7, marker='x', label='Outliers', zorder=4)
ax_right.scatter(edge_points_inliers[:, 0], edge_points_inliers[:, 1],
c=color, s=25, alpha=0.8, label='Inliers', zorder=3)
ax_right.plot(y_line, z_line, 'lime', linewidth=3, linestyle='--',
label=f'{edge.capitalize()}: {tilt_angle:.1f}°', zorder=5)
ax_right.set_title(f'Anterior Half - {edge.capitalize()} Edge')
ax_right.set_xlabel('y')
ax_right.set_ylabel('z')
ax_right.invert_yaxis()
ax_right.legend()
plt.tight_layout()
if save_plt:
if output_path is None:
output_path = "analyze_vertebral_tilt_contour.png"
fig.savefig(output_path, dpi=200, bbox_inches="tight")
plt.show()
plt.close(fig)
return results